Adyrk'uur

The Adyrk’uur began as highly effective centurions in the battlefield, their skill with jump packs allowing them to dart from problem to problem. Other legions, when operating alongside the VIth, noticed these lone killers and the role was copied, creating the role of Moritat. The Moritats of other legions were viewed as suicidal and vicious in their fire-blackened and chem-scalded armour. The Adyrk’uur, in contrast, kept their armour well-maintained in accordance with Ke’juri bes’kor’gam and did not view their tasks as suicidal.

Some within the legion speculated that the severe psychological toll on the veterans made them prefer the solitude of stalking the battlefield armed with their iconic dual pistols, and even their choice of rad weaponry. The Adyrk’uur are solitary hunters, choosing to remain in isolation even off the battlefield. Notorious for their lack of interation and outright refusal to interact with those outside the legion. By no means should this be taken as hatred as the Adyrk’uur still care greatly about their brothers and primarch. This coldness is merely their way of professionally  undertaking their missions to protect the clan and the legion.

History
First created hastily during a desperate defence by the Saturnine Raptors during the Unification Wars, the original Adyrk’uur were veterans who used the pistols of their fallen battle-brothers to hold out even when they had run out of bolter rounds. By the time the Imperial Army reinforcements arrived, there were less than a handful of survivors, who were hailed by the legion as beacons of perseverance. Though offered commands by Mohammud al’Sayuf, the veterans showed little enthusiasm to command others, and were instead given great freedom of action on the battlefield, acting as units unto themselves.

As one of the many arms of the legion to see reform once reunited with their progenitor, the Adyrk'uur were spared drastic reshuffling thanks to Rang's personal appreciation for the group's tenacity. Though the tactics of their corp reflected some of Rang'ade tenents, the Primarch believed the strict application of Relso'nare would elevate them martially and culturally to new heights.

Throughout the days and weeks that followed senior Adyrk'urr were chosen and appointed as instructors and commanders over the solitary lot. Though somewhat forced an extensive suite of training would take place for those inducted members as their armouries filled. Previously limited to plasma and volkite pistols a swathe of energy pistols and specialist bolt ammunition was provided. The means to take down almost any foe was supplemented by harsh and unforgiving training regimes. Weak points and failings of the enemies of man were memorized and put to the test alongside tests for battlefield awareness.

Reflecting the Rang'da traditions, It was shocking for most that the a closely held tradition was challenged. With the new weaponry, the tactics and the new training came the implementation of Adyrk'uur teams consisting of two marines. While the previous isolationist attitude of the marines shouldn't be confused for a lack of camaraderie between marines, a change of doctrine to teams of two was a hard leap for a lot to make.

Through the next decade of campaigning and with the influx of new recruits into the legion from Rang'da the Adyrk'uur eventually settle into their new position. Seen as an elite specialist group within the legion they embody the Relso'nare well.

As part of the implementation of new culture and working in teams a mentor-student system. Seen as an extension of Ke'ba'juri sa Rang'ade (“Raise children to be one of the Rang'ade”) a pairing of a veteran Moritat and less experienced marine is used. Following the Rang'ade tenet a pairing is a long-term grouping. The veteran is expected to slowly nurture their student until they die, or the student has learned enough to be counted amongst the veteran ranks. As an adaptation of the 'team' that their Primarch once commanded they form it has allowed for many strong bonds to form between two marines as the Great Crusade rolled on.

In this way the Adyrk'urr has nurtured a plethora of combat styles honed over multiple generations of marine warfare, while at the same time being used as friendly competition between veterans. Bouts between students of rival masters or between those who have offended one another are encouraged as another method of honing their talents.

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