Dursk Rassan Heavy Assault Squad

Taking their name from an ancient Dhul'Hasan war prayer, the Dursk Rassan or 'they who rise ' were formed from the Dune Serpents' assault companies, tasked with occupying key positions and holding them until reinforcements arrive, or funnelling the enemy towards sniper positions and firing lines, and as such are more heavily equipped than most assault companies.

Besides melee weapons they also wield hand flamers and chem-munitions, and while most of their comrades use Mk IV armour, the Dursk Rassan favour Mk II armour. These suits, augmented with modern auto-sense and targeting systems, have enabled them to endure the grinding battles that often follow their lightning assaults. They are also adept users of gas weapons, favouring substances which induce or intensify fear in their enemies, and most commonly fire these from Poisonbreath launchers attached to their shoulders or wrists. They also embellish their armour extensively, seeking to frighten their enemies.

Initially considered an oddity by their peers, under the leadership of Kalhu Nachash they have earned a reputation as bold, tenacious warriors. Nachash is revered by his brothers for securing a bridgehead on the walls of the Thabosian High City in the battle against the so-called 'Emperor' of that system. The imposter’s forces had been severely depleted on the plains of Thabos III, but nonetheless he retained hundreds of thousands of soldiers armed with technology that was a match for the Imperium's. Despite this, Nachash and his men seized their objectives, holding the enemy at bay until the main Legion force joined them. As the defenders were driven back, the Dursk Rassan assaulted the palace and slew the pretender.

Unit Composition

 * 9 Dursk Rassan
 * 1 Dursk Qal

Unit Type

 * Jump Infantry

[[Category:D]]