Warhorse Charges

A simple design in relation to the many dark secrets of the 1st Legion, the Warhorse charges of the Second Chapter are a natural evolution of armoured vehicle tactics. Tactically the idea of driving up to the enemy blindly would normally earn scoffs from any commander, the relative speed of astartes vehicles combined with their shock-troop tactics synchronize particularly well. Able to be mounted on a variety of vehicles and dozer-blades the charges have blow apart many formations and created breeches in fortifications that have won the day a dozen times over.

While there have been some after-action reports of the sheer explosive force of the charge almost rocking vehicles over this has been dismissed as a fringe effect far outweighed by the tactical advantage gained.

Design
A deceptively simple mix of both krak and frag munitions, the complexity of their construction and placement are what gives them a decidedly devastating punch on the battlefield.

Laid out on a large rectangular mounting plate, the frag charged are arranged in a box shape on the outer edges, as well as a cross that splits the plat into 4 separate sections. Within each of the four quadrants are sets of krak munitions, with a final, single melta-charge in the centre of the cross.

The mixture of munitions is designed to be able to kill a variety of enemies in one single swoop, or to break open fortifications with a earth-shaking explosion. A major part of the system itself is the hardened armaplas plating covering the charges. As the premature detonation of the whole array would defeat the purpose of mounting it, the charges are placed in small inset alcoves of the baseplate and covered over with a hardened armaplas layer that will protect them from enemy fire. This also adds to the considerable amount of shrapnel launched outward when it is eventually detonated.